With By Order of the Queen’s shipping coming to a close, and a series of conventions for the JSG right around the corner, we felt now was the best time to lift the curtain on our next project.
Crows is a 2-4 player tile placement game where players score points by enticing crows to flock to their totem, their shiny object. This can potentially create murders of crows, which then disperse throughout the ever changing map keeping the strategic gameplay tense and diverse. This version (the Junk Spirit Games version) is an updated and upgraded republishing of the original Crows game from 2010. The original creator, Tyler Sigman (Designer of Darkest Dungeon PC and PSN), has given the keys over to us at Junk Spirit Games, and we’re very excited for the opportunity to bring this game back into production.
In future posts we will talk specifically about what we are adding/changing to Crows, but the biggest change that you can see right away is the visuals created by Justin Hillgrove. Every piece of art for Crows will be black, white and one other color. Everything that has to do with the game itself (nonplayer assets) will black, white and red much like the cover picture you see above. The characters that you will play will be black, white and one other color to help differentiate during gameplay.
Additionally, we’ve tweaked the theme of the game and put Crows into the world of Tessandor, the kingdom we created in our previous game, By Order of the Queen. In our version, the players are playing Outcast Wizards, drawn to the area for a once-in-a-lifetime event where the crows of the Obsidian Wastes generate mana that can be collected in magical stones to be sold, collected or used for future nefarious purposes. Justin’s wizards have turned out amazing, we are looking forward to showing you everything he has done for Tyler Sigman’s Crows!
Oh! One more thing……we got Crow meeples:
Watch for more information here, on our Facebook page, and on Twitter. =)