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Scoville Review – Just the Euro-style game I was looking for.

It’s not often that I miss awesome games on Kickstarter, but in the case of Scoville it definitely happened.  Fortunately for me, the game did well enough that they ran an expansion Kickstarter that had a pledge level with the original game in it.  After getting it in the mail and reading the rules, I was really happy that the game seems like something my daughters would enjoy playing.  Besides Castles of Mad King Ludwig, I don’t really have many Euro-style games to offer them, so this fit into my collection perfectly.

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The Art of Justin Hillgrove Kickstarter has launched!

Justin Hillgrove sent this newsletter out today:

Hey guys!

Exciting news! For about a year now I have been working on putting together a coffee table art book and it is finally ready to share with you!

This last December marked 10 years of sharing my art and it seemed like the perfect time to do a book. It is very much a love letter to you who have supported me and my work this last decade. Countless hours and energy have gone into into designing a premium hardcover art book with clean layouts and rich content. All the info about the book can be found on Kickstarter.com (My friend Dave Gerrard is helping me manage the campaign, if you are wondering why his name pops up). 

 
So why am I Kickstarting this? 

Whether or not the Kickstarter is successful I will be producing the book, but I’m using it to set up a pre-order with some exclusives as well as providing me with some of the capital to go forward with the printing much sooner than I might otherwise be able to do. As always, I appreciate the support and encouragement. Please share the campaign with your friends! 

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It is moving quite fast and will definitely fund.  There are still some ‘in cover sketch’ pledge tiers available, so make sure to check it out.  =)
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Darkest Dungeon – How this digital game should inspire next-gen board games

I’ve been watching Darkest Dungeon very closely since it’s Kickstarter campaign two years ago.  I’ve put about 450 hours into the game itself and practically cyber-stalked the Red Hook team to understand their process and get a feeling for how a strong thematic game and world are created from the ground up.  To those of you un-familiar with the game, you owe it to yourself to check it out, it is currently on Steam.  You should play Darkest Dungeon, especially if you are a board gamer, and super-especially if you are going to be designing your own games.  Allow me to explain why:

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